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- /*
- * Peter's Final Project -- A texture mapping demonstration
- * © 1995, Peter Mattis
- *
- * E-mail:
- * petm@soda.csua.berkeley.edu
- *
- * Snail-mail:
- * Peter Mattis
- * 557 Fort Laramie Dr.
- * Sunnyvale, CA 94087
- *
- * Avaible from:
- * http://www.csua.berkeley.edu/~petm/final.html
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
- #ifndef __MAZE_H__
- #define __MAZE_H__
-
- #include "type.defs.h"
-
- MAZE make_maze (void);
- void free_maze (MAZE);
-
- void maze_init (MAZE, short, long);
- void maze_describe (MAZE);
-
- #define maze_size(m) ((m)->size)
- #define maze_element(m, row, col) (*((m)->data + (row) * maze_size(m) + (col)))
- #define maze_element_state(m, row, col) (maze_element(m, row, col).state)
- #define maze_element_id(m, row, col) (maze_element(m, row, col).id)
- #define maze_element_sector(m, row, col) (maze_element(m, row, col).sector)
-
- #define set_maze_element(m, row, col, k) (maze_element(m, row, col) = (k))
- #define set_maze_element_state(m, row, col, k) (maze_element_state(m, row, col) = (k))
- #define set_maze_element_id(m, row, col, k) (maze_element_id(m, row, col) = (k))
- #define set_maze_element_sector(m, row, col, k) (maze_element_sector(m, row, col) = (k))
-
- #endif /* __MAZE_H__ */
-